AI Insights · Timothy · April 2022
Top 5 Idler Games Performance in Oman for Q1 2022
Discover the performance of the top 5 idler games on a unified platform in Oman during Q1 2022, including insights on weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 idler games in Oman showcased varying trends in downloads, revenue, and active users, as per data from Sensor Tower. Here, we take a closer look at each game's performance.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw a notable increase in weekly revenue, peaking at around $349 in mid-January before gradually declining to approximately $88 by the end of March. Weekly downloads were highest in early January with about 785 downloads and showed a decreasing trend towards the end of the quarter, finishing at around 232. The game started the quarter with 824 weekly active users, peaking at 1.1K in early January, and then saw a decline, ending the quarter with roughly 455 active users.
DianDian Interactive Holding's Idle Mafia experienced fluctuations in weekly revenue, starting at $61 and reaching a high of $188 in late February. Weekly downloads remained low throughout the quarter, with a peak of 55 in early January. Active users started at 175 and decreased to 94 by the end of March.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd showed a strong start with weekly revenue reaching $260 in mid-January, before stabilizing around $53 by the end of the quarter. Weekly downloads peaked at 757 in early January and saw a gradual decline to 165 by late March. Active users were highest at the beginning of the quarter, starting at 2.2K and ending at roughly 1.5K.
Idle Hole from Hydronio had consistent weekly revenue, fluctuating between $31 and $56 throughout the quarter. The app had negligible downloads and active user data was not available.
Hero Factory : Idle Tycoon by PLAYHARD showed a stable revenue trend, starting at $29 and peaking at $63 by the end of March. Weekly downloads were low but showed a slight increase mid-quarter, peaking at 34 in late February. Active users increased steadily from 46 at the start of the quarter to 88 by the end.
For more detailed insights and trends, visit Sensor Tower.